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    Wood-Make

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    Fibi Viridian

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    Jewels2402
    Join date : 2018-11-04

    completed Wood-Make

    Post by Fibi Viridian on Fri Nov 16, 2018 11:11 pm

    Magic

       Magic Name: Wood Make
       Magic Type/Sub-type: Caster. Molding.
       Description: Wood-Make is a type of Molding Magic which utilizes wood for offensive and defensive purposes. The caster can create a variety of wooden objects to be used for combat, ranging from wood-cutting weapons to human limbs. These objects can also be used for various defensive purposes. In addition, they can create sculptures as well as other non-combative objects. The caster of this Magic can create multiple wooden objects in one instance, allowing them to defeat a wider range of opponents with just a single spell.
    Wood-make can be done Static or Dynamic. And can be used with one or two hands, though two hands makes a more stable structure.
    Users of Wood-Make are also shown to merge their bodies inside actual wood, additionally with more than one occupant, making it an effective use for stealth.
       Strengths:

    • Can create wood freely, does not need to be near wood to use.
    • Multi-purpose, can attack, defend, be used for utility. Limited by imagination and personality of user.



       Weaknesses: (What are the weaknesses of your magic? Must have one more weakness than strength.)

    • Spells are completely eradicated by darkness element magic spells from one rank lower. (I.E. S rank wood make could be beat by an A rank darkness spell)
    • Requires tells, specific hand gestures and poses to use the magic.
    • Fire magic destroys spells from this magic on an equal rank or higher basis.





       Traits:

    • Reforestation: When in a naturally forested area or wooden area, Fibi's magic costs 50% less mana to use
    • IKEA Ready: Fibi's magic cools down one turn faster in a wooded region.
    • Varnish: Fibi's magic lasts one turn longer in wooded regions
    • Sustainability limits: Naturally, in areas such as a desert or volcanic region, where there is little plant life, Fibi's magic costs 10% more mana to use, last two fewer turns, take two more turns to reuse,


       Spells:
    B-rank spells:


    • Name: Wood Make: Honeycomb
         Rank: B
         Type: Wood, Dynamic, Defense
         Duration: 7
         Cooldown: 9
         Description: Forming the proper hand gesture, the user generates a large magic circle in the air above their head before they spread their hands out and call forth thirteen perfect hexagon shaped chunks of wood. After this, they can rearrange them in to different defensive formations to cover individual allies or a large group of people.
         Effects: 13 honey combs are generated. Each are 10 square meters. Can be manipulated after being summoned. Each can block 1 B-rank damage. Can be rearranged to cover different defensive positions within a 55 meter radius around caster.

         
    • Name: Wood Make: Prince of the Forest
         Rank: B
         Type: Offensive, Static, Wood
         Duration: 7
         Cooldown: 9
         Description: After forming the proper hand gesture and slamming their hands on to the ground, a large magic circle appears around the caster's feet, with smaller versions of the magic circle appear where reverse cone shaped protrusions shaped like deer antlers burst out of the ground, seeking to damage people from below.
         Effects: Generates 13 small AoE's within range of caster. Each deal B-rank wood/nature damage. Causes 1 post of knock up. 10 m aoes generated anywhere within a 90 m radius around caster.


    C-rank spells:


    • Name: Wood Make: Fall's Footing
         Rank: C
         Type: Wood, Utility, Static
         Duration: 5
         Cooldown: 7
         Description: With the proper hand gesture, the caster generates a platform shaped like a maple leaf in the air within the range of the spell. This can allow them self or their allies to jump off of and get to better footing or traverse dangerous terrain.
         Effects: Generated below feet or anywhere within 60 meters. Serves no combat purposes, can summon three at most.

         
    • Name: Wood Make: Lancer
         Rank: C
         Type: Wood, Offensive, Static
         Duration: 5
         Cooldown: 7
         Description: With the proper hand gesture, the caster of this spell will fire out seven lengthy wooden projectiles from a generated magic circle. The circle acting as the root point, these fly out and cover an area with the body of the spell remaining, showing the path that the projectiles have taken. These can be fired off in different directions, or converged on one point.
         Effects: 7 Projectiles. 80 meters, paths determined before firing. Remains in ground after firing. Deals C-rank wood/nature damage.

         
    • Name: Wood Make: Flock
         Rank: C
         Type: Wood, Offensive, Dynamic
         Duration: 5
         Cooldown: 7
         Description: By forming the proper hand gesture, the caster generates a magic circle in front of their hands from which five long tailed swallows made out of wood fly out of.  After this, they spread out and travel toward their target, seeking to crash in to them and splinter on contact, dealing their damage and causing minor bleeding. In the event that someone can put up a defense, these projectiles will fly around the shield in an attempt to pincer their target.
         Effects: 5 projectiles, 100 meter max reach, can be manipulated to travel around defenses. Deals C-rank wood/nature damage. Causes minor bleeding.







    Character | Magic | Items | Plot/Track
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    Saraphina

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    Jewels7157
    Join date : 2018-10-26

    completed Re: Wood-Make

    Post by Saraphina on Wed Nov 28, 2018 8:01 pm

    Hey there Fibi! I'm Saraphina, and I'll be your grader today! ^^ Keep an eye out for This Color for edits if you will please? And feel free to comment in the thread, or PM me on site, or DM me on discord if you need assistance, just know that PMs and DMs will have a record kept of it <3 When you're done with any edits, please bump the thread! With that, lets begin!

    Spoiler:

    @Fibi Viridian wrote:Magic

       Magic Name: Wood Make
       Magic Type/Sub-type: Caster. Molding.
       Description: Wood-Make is a type of Molding Magic which utilizes wood for offensive and defensive purposes. The caster can create a variety of wooden objects to be used for combat, ranging from wood-cutting weapons to human limbs. These objects can also be used for various defensive purposes. In addition, they can create sculptures as well as other non-combative objects. The caster of this Magic can create multiple wooden objects in one instance, allowing them to defeat a wider range of opponents with just a single spell.
    Wood-make can be done Static or Dynamic. And can be used with one or two hands, though two hands makes a more stable structure.
    Users of Wood-Make are also shown to merge their bodies inside actual wood, additionally with more than one occupant, making it an effective use for stealth.
       Strengths:

    • Can create wood freely, does not need to be near wood to use.
    • Multi-purpose, can attack, defend, be used for utility. Limited by imagination and personality of user.



       Weaknesses: (What are the weaknesses of your magic? Must have one more weakness than strength.)

    • Spells are completely eradicated by darkness element magic spells from one rank lower. (I.E. S rank wood make could be beat by an A rank darkness spell)
    • Requires tells, specific hand gestures and poses to use the magic.
    • Fire magic destroys spells from this magic on an equal rank or higher basis.





       Traits:

    • Reforestation: When in a naturally forested area or wooden area, Fibi's magic costs 50% less mana to use
    • IKEA Ready: Fibi's magic cools down one turn faster in a wooded region.
    • Varnish: Fibi's magic lasts one turn longer in wooded regions
    • Sustainability limits: Naturally, in areas such as a desert or volcanic region, where there is little plant life, Fibi's magic costs 10% more mana to use, last two fewer turns, take two more turns to reuse,


       Spells:
    B-rank spells:


    • Name: Wood Make: Honeycomb
         Rank: B
         Type: Wood, Dynamic, Defense
         Duration: 7
         Cooldown: 9
         Description: Forming the proper hand gesture, the user generates a large magic circle in the air above their head before they spread their hands out and call forth thirteen perfect hexagon shaped chunks of wood. After this, they can rearrange them in to different defensive formations to cover individual allies or a large group of people.
         Effects: 13 honey combs are generated. Each are 10 square meters. Can be manipulated after being summoned. Each can block 1 B-rank damage. Can be rearranged to cover different defensive positions within a 55 meter radius around caster.

         
    • Name: Wood Make: Prince of the Forest
         Rank: B
         Type: Offensive, Static, Wood
         Duration: 7
         Cooldown: 9
         Description: After forming the proper hand gesture and slamming their hands on to the ground, a large magic circle appears around the caster's feet, with smaller versions of the magic circle appear where reverse cone shaped protrusions shaped like deer antlers burst out of the ground, seeking to damage people from below.
         Effects: Generates 13 small AoE's within range of caster. Each deal B-rank wood/nature damage. Causes 1 post of knock up. 10 m aoes generated anywhere within a 90 m radius around caster. Unfortunately, this is a bit too much damage for a B rank spell, if you can have the damage total of the wood antlers be B rank damage, then it'd be okay.


    C-rank spells:


    • Name: Wood Make: Fall's Footing
         Rank: C
         Type: Wood, Utility, Static
         Duration: 5
         Cooldown: 7
         Description: With the proper hand gesture, the caster generates a platform shaped like a maple leaf in the air within the range of the spell. This can allow them self or their allies to jump off of and get to better footing or traverse dangerous terrain.
         Effects: Generated below feet or anywhere within 60 meters. Serves no combat purposes, can summon three at most.

         
    • Name: Wood Make: Lancer
         Rank: C
         Type: Wood, Offensive, Static
         Duration: 5
         Cooldown: 7
         Description: With the proper hand gesture, the caster of this spell will fire out seven lengthy wooden projectiles from a generated magic circle. The circle acting as the root point, these fly out and cover an area with the body of the spell remaining, showing the path that the projectiles have taken. These can be fired off in different directions, or converged on one point.
         Effects: 7 Projectiles. 80 meters, paths determined before firing. Remains in ground after firing. Deals C-rank wood/nature damage. Is it all seven wood projectiles doing the damage? Or is it C rank damage total?

         
    • Name: Wood Make: Flock
         Rank: C
         Type: Wood, Offensive, Dynamic
         Duration: 5
         Cooldown: 7
         Description: By forming the proper hand gesture, the caster generates a magic circle in front of their hands from which five long tailed swallows made out of wood fly out of.  After this, they spread out and travel toward their target, seeking to crash in to them and splinter on contact, dealing their damage and causing minor bleeding. In the event that someone can put up a defense, these projectiles will fly around the shield in an attempt to pincer their target.
         Effects: 5 projectiles, 100 meter max reach, can be manipulated to travel around defenses. Deals C-rank wood/nature damage. Causes minor bleeding. Can you clarify the swallows doing the C rank damage total together please?




    Saraphina #9966ff
    Saraphina ~ Little Shop of Crazy ~ Aspect of Divinity ~ Vault



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      Current date/time is Fri Dec 14, 2018 11:10 pm